Vanguard

Doctor Strange

As the Sorcerer Supreme, Doctor Stephen Strange gracefully wields ancient spells to turn the tide of even the most impossible battle. However, magic always comes at a cost, and each use of his arcane abilities gradually awakens the darkness within him.

Health650
Speed6 m/s
Doctor Strange

Abilities

Normal Attacks
Abilities

Daggers of Denak

LMB

Cast Daggers of Denak forward

Casting
Five-round delayed hit projectiles
Projectile Speed
60 m/s
Damage
16
Damage Falloff
Falloff begins at 10m, decreasing to 80% at 20m
Fire Rate
5.56 rounds per second, with a 0.03-second interval between every two rounds
Ammo
10 (1 dagger per release)
Critical Hit
No

Team-Up Abilities

GAMMA MAELSTROM

Upgrade Maelstrom of Madness to Gamma Maelstrom. This drastically boosts energy charge rates and removes the Anti-Heal curse.

BaseE
Damage
Each point of Dark Magic deals 1.3 damage.
Range
10m spherical radius spell field
Damage Falloff
Falloff begins at 6m, decreasing to 75% at 10m
Cooldown
8s
EnhancedE

When teaming up with Hulk, releasing Gamma Maelstrom retains some energy, and stored Gamma energy doesn't decay over time.

Minimum Energy
50

PSIONIC VORTEX

Upgrade Maelstrom of Madness to Psionic Vortex. Enemies caught in are Launched toward you. Shield of the Seraphim also gains increased shield value.

BaseE
Damage
Each point of Dark Magic deals 1.3 damage.
Range
8m spherical radius spell field
Cooldown
6s
Shield Of The Seraphim Health Boost
150
Special Effects
  • The spell field pulls enemies within range toward itself
EnhancedE

When teaming up with Invisible Woman, any damage dealt by Psionic Vortex provides proportional Bonus Health for Doctor Strange.

Bonus Health Self
0.5
Ally Bonus Health Conversion Factor
0.3
Max Bonus Health
150

Lore

Respected surgeon Stephen Strange was forced to seek a different path when his hands were injured in a terrible accident. Devoting himself to the mystic arts, Strange became this dimension's first line of defense against supernatural threats — the Sorcerer Supreme. Sensing a massive temporal disturbance, Doctor Strange performed an arcane ritual to protect his reality. The spell failed, and Strange and his Sanctum Sanctorum became trapped within the Mirror Dimension. Lost in the timestream, Strange uses his mystic mastery to free himself for short spans of time in order to join the fight.

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